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June 2020 – Dev Diary! Be a one true KING!

Hi! We hope you’re well. We’re okay, and we’ve been hard at work to implement new and updated elements into Be The Ruler. Here’s what we’ve got:

New internal events editor.

After the beta test feedback, we developed lots of new mechanics. Suddenly, our game became much more complex, and we needed a better editor to create more advanced narratives. It took a while, but the editor is almost finished. Soon, we will put into the game all the stories and plot branches we’ve created lately.

New interface.

Currently, in the debug process. After our game became deeper and more unique, the old Reigns-like look just didn’t sit well with it.

New war events and a campaign narrative.

Chain battles into a conquest. Train your troops. Hire mercenaries. And a lot more!

Sabotage, new ability for spies.

Cripple the enemy king’s ability to raise large and loyal army.

After-the-battle events.

Caught some prisoners? Decide what to do with them.

In-game Journal

Check what is happening in other kingdoms.

Revamped map screen.

Click on the province to analyze it’s situation. Check the provinces’ rulers and their vassal-liege connections.

New NPC screen.

Check the person’s family tree and personal attributes. It may come in handy!

Stay tuned!

Dev Diary November

Welcome, Your Majesties! I hope that managing your kingdoms hasn’t been too exhausting lately and you can spare a few moments to read what we’ve got

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Dev Diary October

Welcome back Your Highnesses! Long time no see, but we are back with a brand new dev diary ready to tell you everything about all the

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Dev Diary September #2

Hey kings, Another week, another development diary! A little update to keep you guys posted on all the cool things we’ve added this week and

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Dev Diary September

Hi, The works are on, see what we’ve done so far 😊 Here’s what’s been done since the last update: – The HELP screen added

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